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The Last Second
A high-stakes arcade game built on Solana where players compete for the pot in real-time.
December 2025
Full Stack Development
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The Problem
Blockchain games often suffer from high latency and poor user experience, making them feel clunky compared to traditional web games. We needed a way to handle high-frequency interactions without waiting for block confirmations for every move.
The Solution
The Last Second uses a hybrid architecture. The core gameplay loop runs on Phaser.js for 60fps performance, while critical state changes (entry fees, pot distribution) are settled on-chain via a custom Solana smart contract written in Rust/Anchor. This ensures fairness without sacrificing speed.
Key Features
- On-chain pot management using Solana Program Library
- Zero-latency gameplay via client-side prediction
- Phantom Wallet integration
Technologies
SolanaRustAnchorPhaser.jsWeb3